Colt LE6920 Custom

Hey Y'all, I have been working on this project for quite a while now and I'm super excited to finally share it. This started out as doing a few AR attachments to push my hard-surface abilities but after a while, I figured I might as well do the whole thing. This project has been very challenging, But I feel like I've taken a huge step forward in both my modeling and texturing. I also decided to use Marmoset for renders this time, Which was... life-changing. Going forward I'm probably going to spend some time learning plasticity and that workflow so we'll see what happens with that.
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Big thanks to the peeps in the weapon room discord server. They gave me a ton of great feedback and resources, also just crazy inspiring to see some of the stuff these guys are working on.
https://discord.gg/the-weapon-room-1013519075537858661
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Textured in metal/rough
Average Texel density 100-110 px/cm.
Individual texture sets for each attachment.
Tri-count 95k without bullets.
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Shout-out to Quixel, they made my dream of putting my gun in a forest a reality.